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为 iPhone Ultra 准备好:苹果 iOS 27 代码首现双电芯设计_我的网站

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A TienKung robot competes at the first World Humanoid Robot Games. File photo: Courtesy of X-Humanoid
    A TienKung robot competes at the first World Humanoid Robot Games. File photo: Courtesy of X-HumanoidWith the 2nd World Humanoid Robot Games (WHRG) set to open on Saturday in Beijing, organizers have unveiled a dedicated "Robot Home" to ensure that the mechanical athletes are fully charged and competition-ready.
The Games, to last until August 26, are drawing 666 teams and 2,056 robots from 16 countries and regions across six continents, underscoring the event's growing scale and influence in the global humanoid robotics sector, according to Chinese industry experts on Sunday.
A key feature this year is the newly established "Robot Home," an on-site support center designed to function much like an athletes' village for human competitors. 
The facility can house more than 1,500 robots and charge at least 1,200 batteries, while enabling digital check-in and retrieval for a single robot in just 30 seconds, according to reports by China Central Television (CCTV) Finance on Sunday.
This marks a clear shift from a simple technology showcase to a more mature, competition-grade event, one analyst said. With robots now being managed through systems similar to industrial asset management - covering storage, dispatch, maintenance and safety monitoring - the Games are increasingly seen as a practical testbed for the commercialization of humanoid robotics.
According to CCTV Finance, the Robot Home will act as the football training and competition base for robots. 
For team events like football, the organizing committee often provides the robot bodies, and just a few steps away is the energy recharging station. 
At the station, the batteries offered by the organizing committee are charged in advance in the power cabinets, with each compartment equipped with a corresponding power strip. 
The Games will also feature a "Robot Street," with activities such as intelligent retail, virtual reality viewing, and robot-­operated cafes, providing a richer technology experience for both participating guests and spectators. 
It will also provide an interference-resistant and highly reliable competition environment, achieving 5G+Wi-Fi converged communications.
According to the CCTV report, the event organizer has also developed the world's only competition command system specifically designed for robot events, along with an embodied intelligent robot management platform that enables the management of robots across different brands and models.
An analyst said the focus of this year's Games is shifting from whether robots can finish a course to whether they can actually perform tasks.
"Last year it was about whether they could run to the finish line. This year it's about whether they can get the job done," Wang Peng, an associate research fellow at the Beijing Academy of Social Sciences, told the Global Times.
A humanoid robot inspects a bookshelf during a library scenario competition at the 2nd World Humanoid Robot Games in Beijing on August 16, 2026. Photo: VCG
    A humanoid robot inspects a bookshelf during a library scenario competition at the 2nd World Humanoid Robot Games in Beijing on August 16, 2026. Photo: VCGSome scenario-based events began their preliminaries on Sunday. 
Centered on real-world applications, the scenario competition, one of this year's highlights, is designed around practical needs, with long-­process tasks built on complete business logic to test humanoid robots' coordination and operational capabilities in real, complex environments, according to the organizers.
At a real firehouse in Beijing on Sunday, humanoid robots took part in a simulated firefighting mission, testing their ability to detect hazards, operate equipment and respond to emergency scenarios. 
Meanwhile, several participating teams were seen in the final sprint of preparation, ­gearing up for competitions across diverse scenarios such as home services, industrial manufacturing, and emergency rescue. 
At the industrial ecosystem training and evaluation base inside the National Speed Skating Oval, robots entered intensive preparation for office-scenario events. 
In one challenge, robots must autonomously complete tasks such as loading printers, arranging meeting supplies and operating a paper shredder within 20 minutes. Any mistake or delay can affect the final score, staff at the venue explained.
Compared with the inaugural edition, the number of participating teams has increased by 138 percent, underscoring the rapid expansion of humanoid robotics as the technology moves from showcase demonstrations toward practical application.­
This year's Games will run for five days and feature 51 events in total, including 30 competitive events such as ball games and confrontation contests, as well as 21 scenario-based events covering industrial assembly, home services and emergency rescue.
The planned 51 events span competitive, scenario-based and dexterous hand categories, which will reflect gains in motion control, perception-based decision-making and fine control, Chen Jing, a vice president of the Technology and Strategy Research Institute, told the Global Times on Sunday.
The competition has been significantly expanded in both scale and realism. 
Scenario-based contests will take place in environments modeled on factories, hotels, homes and logistics facilities, with tasks including assembly, housekeeping, rescue operations and book sorting designed to test robots' ability to perform useful work in demanding conditions, according to reports from the Xinhua News Agency.
For the first time, the Games will establish a dedicated dexterous hand competition, which includes eight high-­precision events, all drawn from real industrial production and everyday life scenarios.
A representative from AGILINK, the officially certified dexterous-hand equipment provider, told the Global Times on Sunday that winning the dexterous hand competition certifies a product's capability and means it has cleared the "demonstration-grade" threshold for real-world use.
The event is better understood as an incubator of industry consensus, Chen said, adding that competition first identifies the testing methods that Chinese and foreign firms both accept, which can then evolve toward international standards.
With robots now being managed through systems resembling industrial asset management, including storage, dispatch, maintenance and safety monitoring, the Games are increasingly seen not merely as a technology exhibition, but as a practical testing platform for the commercialization of humanoid robotics, according to Wang.
As the competition opens, the key question may be less about who wins medals and more about which robots, and which companies behind them, will be able to turn those medals into marketable orders, Wang noted.
。    IT之家 7 月 21 日消息,苹果今日向开发者推送了 iOS 27 的第四个测试版(iOS 27 Beta 4)。         Macworld 在深入挖掘该版本的系统代码后,发现了一段此前从未出现过的文本字符串,其中明确提及了采用“多电池 / 电芯设计”的 iPhone 机型。

二 |          这些新增的代码位于系统的“电池健康”功能模块中。与当前所有在售 iPhone 仅使用单数形式“battery”不同,新代码中反复出现了复数形式的表述。例如,其中一条字符串显示:“The batteries in this iPhone are performing as expected”(这部 iPhone 的电池性能表现正常);另一条则提示:“The health of the batteries in this iPhone has significantly degraded”(这部 iPhone 的电池健康度已显著下降)。代码中甚至还提到了“one of the batteries”(其中一块电池)可能并非苹果原装部件的情况。         这一发现之所以备受关注,是因为目前市面上所有在售的 iPhone 型号均采用单电芯设计。系统代码中突然出现对“多电芯”iPhone 的明确支持,很难用现有产品来解释。         结合此前业内关于苹果即将推出折叠屏 iPhone Ultra(或 Fold)的大量传闻,这一代码再次证实苹果正在开发一款内部结构不同于传统直板手机的新设备。         从硬件设计角度而言,市面上几乎所有折叠屏手机都采用了多块独立电芯,分别放置在机身铰链的左右两侧。这种布局是为了在折叠形态下更充分地利用机身内部有限且分散的空间。         @数码闲聊站 此前透露,苹果电池供应商近期已入网备案了两款新电池,额定容量分别为 1921mAh 和 2962mAh,组合后的额定容量为 4883mAh。         供应链据此预测,该机型的电池总容量将在 4800mAh 至 5000mAh 之间。这一双电芯组合方案与当前主流折叠屏手机的设计逻辑一致。

三 | 作为参考,谷歌 Pixel 10 Pro Fold 的电池总容量为 5015mAh,三星 Galaxy Z Fold 7 为 4400mAh。

四 |          关于这款新机的发布时间,目前多个信源指向 2026 年秋季。

五 | 《中国证券报》此前报道,果链相关人士透露,首款折叠屏 iPhone 预计于 2026 年秋季发布。郭明錤则认为,该设备将与 iPhone 18 Pro 系列一同在 9 月的秋季发布会上亮相,但正式开放预购可能会推迟到 2026 年第四季度,类似 2017 年 iPhone X 的上市节奏。另有供应链消息称,该机已进入大规模量产阶段,由富士康代工,9 月发布计划未受此前铰链问题传闻的影响。         这并非 iOS 27 首次出现与折叠屏设备相关的代码。早在 2026 年 6 月 WWDC 大会后推送的首个 iOS 27 开发者测试版中,就有开发者发现了“foldState”(折叠状态)、“angleDegrees”(角度数值)和“mechanicalAngleDegrees”(机械角度)等字段。这些参数的作用是让系统能够实时判断设备处于折叠、展开还是半折叠状态,并检测铰链的开合角度 —— 这些功能对于当前的 iPhone 产品线毫无意义,但对于一款折叠屏设备而言则是底层必备。与此同时,苹果也在通过 iOS 27 鼓励开发者提前适配多种屏幕尺寸的应用布局。         从系统底层的折叠状态检测代码,到电池健康模块中明确的“多电池”表述,再到供应链端已入网备案的双电芯方案,围绕苹果首款折叠屏 iPhone 的种种线索正在逐步聚拢。软件代码的更新并不必然意味着对应产品最终一定会上市,但综合目前来自系统和供应链两方面的信息来看,苹果推出折叠屏 iPhone 的方向已经相当明确。

六 | 距离外界普遍预期的 9 月发布会还有约两个月时间,这款被称作“iPhone Ultra”的设备能否如期而至,敬请期待。

七 |

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